AUG 10
Adjusted a power up animation by removing a sprite because it was blocking their face.
Increased “I love you” mp cost from 25 to 30
Changed blood rose hit type from physical attack to magical attack cause it misses a lot when david isn’t even a ask user
Other Heart shield cooldown increased from 10 to 13
Increased raincloud cost to from 50 to 72 mp
Made paralyze animation with unused sprite
Made animation for battle
AUG 11
Increased “blinded by the moon” cooldown from 4 to 6
Decreased duration of Paralysis from 5 to 4
Made new animation and state
Made new icon
Made new skill and changed colour of asset
Tested boss battle
AUG 12
Significantly testing boss battle
Onyx buddy toxic counter changed from 52 to 26
Blood rose dmg hp changed from 40 to 25
Changed “Im doing my best” dmg from 1980 to 700
Added a remove to rain rain, would have forgotten to add it in if I wasn’t testing the battle
Adjusted other “heart shield” and changed it to 0.70 from 3.00
Made bg for item icon white cause I could barely even seen the damn thing in the icon with bg so similar to the organism
Made another icon for cross attack
Lowered “moon” its duration of turns from 4 to 3
Other Heart shield cooldown increased from 13 to 50
Lowered other heart shield to 0.60
Increased “blinded by the moon” cool down from 6 to 8
Increased blinded by the moon cost from 20 to 30
Paralysis decreased to 10% since it happens a lot or maybe Im playing too much, it can break a move
Lowered Magical worm sound to 65 cause it hurts my ears sometimes
Removed traits from v power up because its not fair, maybe I’m tired of losing??? :-]
I have completed testing the battle since I have beaten it and it is kind of easy to do now. :-]
AUG 13
Writing script for new scene
AUG 14
Writing script for new scene
Working on battle
Changed victory battle song, I would like an artist to get more exposure if possible
Changed one other song and removed it from the game and replaced it
Changed paralysis success rate to 0.05 but it seems like it doesn’t actually seem to work
Changed duration of turns from 3 to 2 for paralysis
Added music
AUG 15
Fixed and completed battle again, the last battle was having some problems but I fixed them and it works just fine now.
I have completed the end script and it is very TEXT HEAVY
AUG 16
Drawing/inking cutscene
Wrote a little bit more into script I think. Yeah, a bit more stuff.
Clean up of underpaint on C27 SC204
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I can’t believe that it took days to make the battle work. It still bothers me that for some cutscenes, it took months to do.
Also, it was really hard too test the battle because I kept forgetting that I was testing the battle and kept actually playing the game. :-0
I don’t know how long its going to take for me to do this cutscene as in ink/paint it but I’m going to really try to make things as simple as I can.
I hope that at least some of these images for the cutscenes get appreciated because single images sometimes take hours to do.
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❤️I want to be better - “NO LOVE” - WIP❤️
Working on a cutscene