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AUG 10

Adjusted a power up animation by removing a sprite because it was blocking their face.

Increased “I love you” mp cost from 25 to 30

Changed blood rose hit type from physical attack to magical attack cause it misses a lot when david isn’t even a ask user

Other Heart shield cooldown increased from 10 to 13

Increased raincloud cost to from 50 to 72 mp

Made paralyze animation with unused sprite

Made animation for battle

AUG 11

Increased “blinded by the moon” cooldown from 4 to 6

Decreased duration of Paralysis from 5 to 4

Made new animation and state

Made new icon

Made new skill and changed colour of asset

Tested boss battle

AUG 12

Significantly testing boss battle

Onyx buddy toxic counter changed from 52 to 26

Blood rose dmg hp changed  from 40 to 25

Changed “Im doing my best” dmg from 1980 to 700

Added a remove to rain rain, would have forgotten to add it in if I wasn’t testing the battle

Adjusted other “heart shield” and changed it to 0.70 from 3.00

Made bg for item icon white cause I could barely even seen the damn thing in the icon with bg so similar to the organism

Made another icon for cross attack

Lowered “moon” its duration of turns from 4 to 3

Other Heart shield cooldown increased from 13 to 50

Lowered other heart shield to 0.60

Increased “blinded by the moon” cool down from 6 to 8

Increased blinded by the moon cost from 20 to 30

Paralysis decreased to 10% since it happens a lot or maybe Im playing too much, it can break a move

Lowered Magical worm sound to 65 cause it hurts my ears sometimes

Removed traits from v power up because its not fair, maybe I’m tired of losing??? :-]

I have completed testing the battle since I have beaten it and it is kind of easy to do now. :-]

AUG 13

Writing script for new scene

AUG 14

Writing script for new scene

Working on battle

Changed victory battle song, I would like an artist to get more exposure if possible

Changed one other song and removed it from the game and replaced it

Changed paralysis success rate to 0.05 but it seems like it doesn’t actually seem to work

Changed duration of turns from 3 to 2 for paralysis

Added music

AUG 15

Fixed and completed battle again, the last battle was having some problems but I fixed them and it works just fine now.

I have completed the end script and it is very TEXT HEAVY

AUG 16

Drawing/inking cutscene

Wrote a little bit more into script I think. Yeah, a bit more stuff.

Clean up of underpaint on C27 SC204

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I can’t believe that it took days to make the battle work. It still bothers me that for some cutscenes, it took months to do. 

Also, it was really hard too test the battle because I kept forgetting that I was testing the battle and kept actually playing the game. :-0

I don’t know how long its going to take for me to do this cutscene as in ink/paint it but I’m going to really try to make things as simple as I can. 

I hope that at least some of these images for the cutscenes get appreciated because single images sometimes take hours to do.

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❤️I want to be better - “NO LOVE” - WIP❤️   

Working on a cutscene