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Thanks for your honest feedback! Yes, the custom level loader works in Wasm, but I did not have the time to bake in proper error handling. I suggest using one of the main levels as base and modify it. For example level 4 https://github.com/Lommix/shepherds_quest/blob/master/assets/levels/4.level.ron

Each level has to end on ".level.ron"

Sorry, you were right, it works. I've used 'level.ron', but I must have messed up something else.

Good on you for having this feature, it's a cool addition.