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Is this some part of the code in < > ? Is it worth translating the text inside or will it "break" the game code?

(   in your <BUTTSIZE> butt.  )  

And another thing. We assemble the file with the translation (left to translate %) every patch to check? Or until we translate the entire text?

Those are merges, and the actual merged text in game will need to be translated instead. There's only a few of them (and the only ones that need to be translated are <BUTTSIZE>, <LIPSIZE> and <COCKSIZE>), and we're planning on adding pronouns to that as well.

I'm not sure what you're asking with your second question?

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With each new version of the game we send translated text? (Even if the translation is not completed)

Translation in progress. Already translated 100-110 lines of text. I think that the main thing is the translation of the character’s interface and skills. at first opportunity

Well, I will not bother you anymore.

It's going to be a bit before we can tackle interface/merge/in battle text translation properly, so for now at least we don't need to handle it version by version. We'll be building out a more comprehensive translation pipeline.

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Hello, the translation is still in progress :)

Will there be any changes affecting localization? For example, the interface has been redesigned. We need to be prepared for change in advance and not do something in vain...

Progress:

green - completed translation.

Example:

Yes, actually, we're planning on having the UIs done by roughly the end of the year. Basically everything but the battle UI aren't finalized.