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(5 edits) (+1)

i got error on web build: abort(114). Build with -s ASSERTIONS=1 for more info.

Edit: i played standalone and controlls are... well... not great. I dont know why you decided to ditch diagonal movement but lack of it makes game very clunky. Its not smooth. 

Anyway atmosphere is good, graphics are cool. You put ton of effort into creating this nice assets, music, ingame text and did not polished most important thing: controlls. And its breaking game :(

Thanks for the advice! I guess I was trying to emulate the feel of the 8-bit era with the movement. But I definitely don't want novelty to get in the way of enjoyment so I'll work on implementing smoother movement. Thanks for playing!