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(+2)

Unlikely to ever happen. If your game keeps crashing it's probably due to Godot 4, and there's no way I can do anything about that.

(+1)

On related note, I've also had more crashes as well since 2.7 and 2.7.2 update, compared to prior 2.6.x versions. I haven't been able to narrow down any specific cause. Can usually restart game, be back in the same battle turn and do same action and continue playing with no problem. Nice job on the save state / restart in same turn logic though