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I like the base idea around the game, the art the sound effect are nice, the brancing path is a cool idea to explore a game from the same starting points.

That said, for me this breaks the 20 second game jam “spirit”. I clearly spend more than 20 seconds on each branch of the path. Yeah, actual gameplay outside the scrolling menus and cutsense might be less than 20 second, but notice we say outside of that. I feel the whole expereience should last 20 seconds, not pressing buttons only, and waiting for cutsenes. I just feels like a loophole to me.

Also please check your audio levels, on my end everything was waaaay to loud.

That said, the project is nice, well used with the engine!

Thanks for the heads up on the volume, I slightly adjusted it.

As for the game jam rules, yeah I'll keep it mind for the future. (At the time I debated between letting the game die or taking a shot anyways.)