A few pics. Second one is a bit pointless though!



I had a theory about it being the souls that are too big for the soul rooms, so I filled every room with all the tallest souls.
They are all still there, including Doomblaster and his brothers. First, last and all in between remain. I don't remember if he was the last the first time, but he was definitely last every other time except this time.
Wide made no difference.
I am trying tall again with one wide and two tiny.
'Collision.' That's the term I wanted. It is such a major factor in bugs and glitches in SO many games.
I remember finding all sorts of collision bugs testing Die Hard Trilogy on the Playstation 1. Most of them made it into the finished game.