The only time i felt sad during this game is when there wasn't any next level. damm!
Due to my office life, i wasn't able to play all games in jam, but kenney really bring this one to justice.
You deserve every award for it man, i'm wiling to pay if you publish a game with more levels.
Wow. I think this was the best comment I have ever got for any of my games. Hearing that somebody is willing to pay for my games really means a lot to me. Unfortunately, I'm not planning to work on it in the near future, but I saw that you are following me. So, if I do it some day, you will get a notification.
I'm not sure if I will win any award for this game, because there are for sure games which have used more assets (yours for example) and I don't know if my dev logs are any special.
Maybe I have a chance for the creative award, but I haven't played much other games yet, so I have no comparison.
You already made it to the winners man :D, Congrats.
If you want more, Here is a small one from my side,
the answer to your shadow check question for "Unlikely Shadows",
I came from Game Engine background, Vectors, Matrix, shaders is what i know the most,
So, 3 vectors from World Matrix of an object holds the direction, aka Forward, right and up vectors in Transform.
I'm just checking how accurately the Object is looking FORWARD towards light/camera.