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Thanks for playing!  The levels need to present some of the concepts in a better way that also keeps the player wanting to move forward.  The camera will get 'stuck' if you haven't captured all of the consecutive territory from your home position: you need to drop an Assault in there to capture it.   There needs to be some kind of intro that better explains this mechanic. (or it's just possibly a bad mechanic and I need to scrap it)