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(2 edits) (+1)

Thank you for the feedback! Although it’s not our first game; we have a few under our belt now.

I’m sorry the audio didn’t work for you. We put in a lot of work in the voice acting, sounds, and dynamic music, so we are pretty proud of that aspect of the game. We don’t have Macs ourselves so we can’t directly test it, but we have seen our playtesting friends play the game on Safari and seen the audio work for them. I am not sure what would cause the audio to fail on your browser. :(

I do admit the difficult ramps up too much when you are required to make a multiple grapple shots while in the air. We should have gone back and tweaked the level design to be more friendly in terms of difficulty. However, I am hoping that the assist settings in the pause menu would be enough for some players if they need it.

Thanks again for your feedback and for playing the game!

(+1)

WHAT?? There's dynamic music TOO?? I'll add this to my collection and try again. I don't get whythe audio didn't work. What engine was it built in? I think I had issues with all the games from this engine.

Hm, I thought I read somewhere on the page that it was your first game. Oh well, I'll check the settings again.

Thanks for pointing this out.

The game was built with Godot. The telltale sign of a Godot game is that gray loading bar in the black background. So do you have audio problems with other Godot games? Maybe try switching browsers when playing these games? That might help.