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(1 edit) (+1)

Great and polished game! Very well done. The visuals are unique, the sound design is thematic, and think that the challenge of the game is in a sweet spot. You nailed the scope of the game and I love the various mechanics.

The only feedback for future improvements that I could think of are these points:

  • In some cases, it is possible to take advantage of the paused game. You can pause and read some information without any stress, do some math in your head, and plan a few steps ahead…
  • The clock ticking in the pause menu was a bit misleading as the game time was paused.
  • It took me a few clicks and keystrokes to figure out how to close the tablet. :D

Off-topic: I think I also had one initial game idea with elevators, but I wanted to “scale” in terms of the “number of elevators you need to operate” and you would be actually in charge of moving the elevators, not placing people in. But went in a different direction afterward. :D

Thank you so much for the feedback! I'm glad you enjoyed it. Yeah I suppose I could've chose to not freeze time when the pause screen is up. As for the tablet, you'll actually just need to click on the black button on the top of the tablet. But I think I didn't explain that too well in the tutorial section. 

Not stopping the time when the game is paused might not actually be good either. I played another jam game yesterday, where there was no pause at all and I failed multiple playthroughs just because something came up and I needed to pause the game for a minute.