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(+1)

I love puzzle games like this and the art style/ui design felt very polished! The only things I feel like are missing are some settings (volume sliders, etc) and a clearer tutorial. Though, with our short time frame, the amount of art, level design, and puzzle design you could do is incredibly impressive!

(+1)

Our programmer Golden Epsilon did try to implement an options menu with volume sliders right at the end, but unfortunately he was out of energy before then. Similarly, the tutorial was added really late into development because it never occurred to us that it might be hard to pick up and play this (because we were intimately familiar with the mechanics!), but we are planning on updating this at some point down the road with improvements, more puzzles, and more mechanics to boot!