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I hated  that I need to press again and again to get charges. Just give us all off them at once?

It also seems unlimited which normally just broke any puzzle but the main puzzle was how would I make that 3 red boxes bigger. I could not move them and scaling up was not working how I would think it will.  The game started as portal "just 1 box on 1 button" but it did not stayed faithful to that simplicity. Second part should have been "just 1 red box with 1 charge"

Thanks for playing, and for the feedback. Hopes you enjoyed playing it, I already made a six different types of scaling objects but couldn't make a level out of it cause of Game Jam Time Limit.

there's 1-2 room that's based on the limited charges, So that's why I couldn't make it consume all at once.

I decided to start the game with 2-3 Grabbable objects, so I can taught the player that the whole game is not only based on specified move like in chess. About starting mechanics with 3 scaling objects on top of each other, so the solution isn't obvious, that you have to scale the one object, then climb and easily escape the room. So it's wasn't too simple and also not too complicated and introduced the player how the game works.