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(1 edit) (+1)

Really polished! Liked the level design very much, it is just right. The style is unique. I would like it if the bosses have more delay into their attacks, they are quite hard to dodge XD. I almost stun locked the boss to death by jump attacking him during the punching attack, he will keep using the punching attack after stun. All the little touches like the dialogue and settings and checkpoints and the help window when the player dies too often are a good touch. Overall good job!

(1 edit) (+1)

Thanks! We had a lot of fun making it.

There is a distance from the player where the punch attack is the only attack it is calculating odds on. It is possible you were repeatedly pushing them into this "sweet spot" with your air attacks. Anyway, thanks for giving it a look :).

Your submission looks awesome BTW adding it to my list to play tomorrow.