Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

Thank you Hamlic for the feedback! I was also helped by the short length of the demo, building tension in a short time is easier. 

I definitely had to fix the sound trim, the problem was that if you heard them from too far, sometimes it can ruin the atmosphere (an example of an issue: when you enter for the first time in the house, the door closes and there I want that only the sound of the clock can be heard. I had issues with the audio chair from outside, so I decided to be less conservative regarding the audio cut-off).