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I don't know whether this was intentional, but this game gives me a lot of Paquerette vibes. It's definitely not the same, but it feels oddly similar. I'm a big fan of this kind of AI-movement-type puzzle game, and the pixel art style really adds charm. But, having more detail on how the stars actually work in-game would be good. Like, it took me until I read the description to figure out the two extra stars are "no damage" and "limited moves". And I still don't know whether the stars do anything besides completion. Like, does having stars factor into unlocking character cards? Also, having the move counter in the menu is a bit of an issue for me personally. For one, I didn't discover it existed until later on than I feel I should have, and also, being able to track your moves via the counter more easily while playing the game would probably be good. And I feel like having damage carry over between levels is a bit odd design-wise, since you can literally just go back to one of the stages that introduces the Whore and just heal off her between each stage.

Deleted 1 year ago

I've never seen this bunny game before, but I see what you mean. Definitely the same puzzle genre.

As far as the stars and unlocking cards getting that kind of information in the game instead of just in the dev notes is definitely a priority for the next release. 

Good to know. Also, thanks for the extremely prompt response.