Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Sometimes I'm just amazed at the level of ambition for game jam games. This is genuinely wild. The sheer amount of assets loaded and placed in this game is insane. It's a super pretty game and the light effects are beautiful (even if they make my poor GPU cry). The gameplay is fun out but could use some hit reactions and a little refinement of animation. The level design is great, even has a fun little drop down and loop back. The audio design is nice too with a nice walk cycle and grunts. I really liked the main character's design as it strongly implies a time and place. Overall I'm really impressed with sheer scope of this game. It's clear there was some stuff that didn't get included/polished but it's a game jam and this is massively impressive for only a month. I would love to see this further refined, especially with interesting level design like this.

(1 edit) (+1)

Thanks for playing! Really glad you enjoyed! It was a month of hard work! The original idea was that you would need to have skills to not fall from the tower during the dragon fight (could kill it and finish the game there without checking all the level), or after falling on the way back you would get stronger using Dragon Scales you would collect from enemies so the battle would be easier!