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The premise (and the way love files are distributed, not your fault though) are inherently a little inaccessible, but if anything, the fact that you made a curling game with a screen resolution as tall as a curling field makes me like it more, because commitment to these kinds of things is awesome to me. I really like the idea of a video game that's as accurate to the real sport as possible.

If you decide to update the game after the game jam, I think it might be nice to explain the controls in-game & inside of the gameplay, but for now I was able to read the instructions on the page, so it was fine.

(+1)

Thanks for the your feedback, I agree entirely with all of it. This is actually the first love2d game I’ve ever made. “Mistakes were made!” as they say. I’ll know for next time. I will expand on it and make it onto a proper game with good accessibility and so on. Thanks for playing.