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(+1)

Thank you so much for your response and advice, it really do mean a lot to me! I wanted to export a web build but I realized too late that my Godot version doesn't support it as I was using Godot 4 instead of 3. And duly noted on the controls and the enemy chase AI.

(+1)

Exporting to web from Godot 4 might not work for everyone, but it should. I make my projects in the Compatibility Mode (options in top-right of Godot editor), and when editing the jam page itself, I check the box that says "SharedArrayBuffer support". That's been working for me, at least.