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This was a super cool concept. I'd thought about trying to do something similar with like a site investigation, but couldn't come close on programming or on assets. I like how you simplified the interface to its most basic core, then tied it back to real-life civilizations. Very neat!


Also I was able to recreate Meapers' bug. When one game ended and the next began (I think I was starting my 4th runthrough), if I clicked quickly, it froze.

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Thank you! I appreciate the feedback. Thank you  for pointing out how this bug works. I will look into it a bit more. 


I think if I had added some visuals it would be a lot more fun. 


I look forward to playing your game and others like it!