Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

This is not just brilliant idea but awesome polish and quality as well!
I'm in love with this game and won on a first try.

I'm very qurious how you make game look this way? It's pixel-art, you rotating objects, but pixel grid stays perfect. Have you drawn all rotating animations so they look pixel perfect or just use some-kind of retro post-process filter?

In Godot you can set the window to scale in "viewport" mode, which keeps the original resolution and just scales all the sprites in this pixelated way :) I assume this is how it was done here