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(+1)

hi, AA, and thanks for the feedback.

i can appreciate the countdown idea. honestly, i wanted arrival to be disorienting while the player also knows exactly when they are porting in where they’ve triggered it. otherwise, if you meant a count-down to study the level, also cool but as this was originally for the 20” jam, i felt that time would/should count toward the “20 seconds of play” timer anyway.

meanwhile, the songs were linked to certain levels and a rare instance of consistency in the game. there’s nothing more to it than to match the variety in the game. the next update will make the music completely random where i hope to be adding additional graphics sets at some point and don’t want to add a song for each of those, so… :)

but, i do plan on expanding the game into a more standard one and your feedback will be applied toward that, for sure.

thanks for checking it out :)