Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Hi Brendan, thanks for your feedback. I had the buttons the other way, as you suggested originally, though because shrink would be the first button they pressed, the character would turn upside down. So, I decided to switch them around as it is less likely they will hit shrink first. :) I wanted to write an if statement in the code so the user cannot shrink more than 0; the teacher said it was unnecessary. :)