Hey Victor, the game looks good. Seems pretty buggy but that is common across most people's scenes (including mine). If I had to make a suggestion the grow and shrink buttons should be switched seems more natural to have them like that to me anyway.
Viewing post in Victor's Grey box Project - Assessment 2 comments
Hi Brendan, thanks for your feedback. I had the buttons the other way, as you suggested originally, though because shrink would be the first button they pressed, the character would turn upside down. So, I decided to switch them around as it is less likely they will hit shrink first. :) I wanted to write an if statement in the code so the user cannot shrink more than 0; the teacher said it was unnecessary. :)