Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Cat Tower ClimberView game page

Climb the cat tower to the top...If you can even get to it.
Submitted by Knight XAura — 7 minutes, 10 seconds before the deadline
Add to collection

Play game

Cat Tower Climber's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1112.0212.333
Controls#1142.0212.333
Theme#1162.7423.167
Accessibility#1212.0212.333
Graphics#1281.8762.167
Overall#1341.8352.119
Originality#1401.2991.500
Audio#1420.8661.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.1.3

Wildcards Used
N/A

Game Description
Climb the cat tower to the top in this endless climber...if you can reach it.

How does your game tie into the theme?
You are a cat climbing a cat tower

Source(s)
N/A

Discord Username(s)
Wheat, JamShore, Knight XAura

Participation Level (GWJ Only)
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Nice endless run game, I can see myself spending a good amount of time on it on my phone, definitely needs more work on it but it looks like a good starting point.

You guys seems also a nice group for what I could see from the comments around, so I hope you stick together and keep improving your teamwork :)

Developer

thank you! I wish we had considered a quick fix for making this work on mobile initially! Never crossed my mind until I was uploading it.

Submitted

A classic example of a runner. Simplistic I think more work could have gone in visually and some audio would have been nice but the game play feels very precise and fair. Never felt like a death was unfair or wasn't my fault which was nice. The overall gameplay loop was entertaining and I could see people playing this on loop for high scores.

Developer

I agree, I had a life event happen that took some time away and our visual FX guy never found the time to add his contributions for me to add. 

Definitely high score was on my mind toward the end when everything started coming together. I’m just slow at save and load right now and so I didn’t think there would be enough time to ensure everything else got done in time, I decided to try and focus on moving around the tower, but we weren’t able to fix movement as you move around the tower, so we had to keep it one sided.

Submitted

A classic runner, all the rage in the Mobile scene.

The intro sets a good pace. It's not too short, so you have time to settle into your guiding role. It doesn't go too long either, so you don't feel cheated for time when you replay that intro.

Other than that, it is a runner which is competently made. Hopefully, the three of you stick together in December for another go at it.

Shoot for the stars, you might just reach the moon!

Developer

Thank you that really means a lot to me! And I’m sure is! We had so much more that wasn’t even really too much initially, but as programmer piecing things together and a life event, this is what I was able to figure out in time. 

We had planned for movement around the tower of course with spawning around the tower, but we ran into challenges with movement and the holes in the tower were spawning weird even though it spawned the same as say yarn which appeared to spawn normally around the tower. 

We also wanted more obstacles. As well as add in music, sound FX and visual FX. Of course definitely mess with some of the spawn timers too if we had movement around the tower.

Submitted

i liked the intro scene :) 

Developer

haha thanks! I wanted to have some kind of transition. JamShore had a nice run animation, but I needed to buy time so I decided to use a walk animation he created.