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There were some arrows on the screen, which likely indicate the direction I need to go in. However, it is impossible to steer the ship.  There are also lots of pretty effects, but the gameplay is lacking. Some ways to improve this, would be to give to player more control and to give feedback on whether or not they are going in the right direction.

The lack of control and steering is intended. By having that removed you need to think when to start an impulse. If you could control it that wouldn't be as interesting and difficult.

But I agree that in the state the game currently is, it is not as fun as it should be. But 48h is not a lot of time and unfortunately we didn't have time to tweak it as much as we wanted...

Thanks for your feedback anyway ;)