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Hi, by default the lights copy the event's Z value and add 3 to it to make sure it is above the event. In a future update I am adding the option to change the Z value in the plugin parameters, but in my tests it works with the map's parallax setting enabled as is. This plugin does not touch the character so it should not have any affect on if the character appears or not. Are you showing a picture above the map itself?

Yeah im using full parallax no tilesets

With GALV Plugin

Could you try putting a lower z value on the layer in that plugin? It sounds like you have made your layer above everything, including the player character.

Hi, someone else ran into the issue in my Discord and was able to solve it by moving Galv's plugin above mine in the Plugin Manager. If you are still having the problem, could you try that and let me know if it works?