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Very good game! Looks great, I love the soft hurricanes and the water...WATER! The water is beautiful!

Also a great pig grunting sound when enemies spot you. Excellent implementation of the “spidey sense” - the stealth element in the game is wonderful. The last levels are quite difficult, I reached the fifth and was doing dashes so much that when I lost I accidentally quit the game and lost my progress :(

Thank you for this wonderful game, I got a lot of pleasure and positive emotions.

Please port the game to the browser, you will get a lot more players.

Thank you so much for the feedback !

And it is my pleasure x)

and there is a save system (that is why it is tough to port to the browser, but I can do (and since it is poorly optimized, I don't know if the browser will handle it))

There is only one way to figure it out)) just port it)) the game is good - let everyone taste it, even without save system

I just tried, it is worse than that xD black sky, no crates spawning, no ennemy spawning and respawn not working.

I am afraid it will more deter people than help ^^"

I can put it back if you want to see for yourself

I believe you! Sad, that it doesn't work in browser well

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next jam I'll do simpler style to make it work better x) thanks for the advice !

it is my second game on the godot engine, and I have a lot to learn !

I have done 3 games with Godot engine and had never work in 3D, so your game looks for me like over the top little gem thing

Thank you ! It really warms my heart !
I was a bit afraid of 3d at first, but I used the opportunity (I knew some blender beforehand (I like to model ships on blender x3)) and it is not so much more complicated, I used roughly the same workflow (just with one more dimension in the movement). And for the water I used a tutorial x)

And if you want to work together in a future jam it would be with pleasure (your games are so good !) x)

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You did a good job with 3D - water sets the style for everything that happens on the level.

I love the idea of working on a jam together in the future, anyway - I've subscribed on your page so let's stay in touch.