First off I just want to say, thank you❤️
Thank you for doing what you do. For the things you have created and for sharing your creations with us.
Thank you for being a kind and supportive person, offering advice and encouragement to everyone you encounter. Last year we played your spooktober entries and were blown away by the quality. We left a review and a nice comment and went on playing other games in the jam. We had only started making games then and literally knew noone and didn't expect anyone to play our game. Then you did. Your honest and kind feedback meant the world to us and give us that little boost of maybe we can do this.
A year later and we're back again. First game on our play list.: Tunnel Vision. It was wonderful. The sound, the aesthetic, the writing, the characters, the actors... everything was so well done.
We also entered another game this time with me (Robert) as writer rather than Doublefree. A few friends played it but otherwise nothing. You were the first other dev to play our game. Wow! Someone who made such a polished pro level game (and consistently does) took the time out of their day to play our silly little game. We were so happy. And the fact that you not only played it but enjoyed really gave us a new found hope and confidence that we can do this. Thank you so much for that.
Thank you also for sharing your opinions on the spooktober jam as a whole, it truly echoes my own feelings and inner struggles.
We were hoping for a top half placement in the jam, and are proud to say that we achieved more than that in the people's vote. Then the judging came and we were honestly crushed. We had no delusions of winning but when they mention over 50 games and you're not among them, you start to doubt. Am I good enough? Can I even do this? Should I?
We were planning TD to be a multi episode game and for a while I doubted if we should.
But then I looked at the games that were not mentioned and there were so many glaring omissions. Games that I felt should have won the whole thing, were not mentioned. So many in the popular vote were not mentioned. So many games of amazing quality (your game was one of these), that were head and shoulders above our little game, that were not included. It made me doubt the validity of the judging and the competition as a whole. Now I know that this is no fault of the judges, I'm just saying how it made me feel. It was soul destroying as you said others have felt this too.
We love doing jams and will most likely be doing it again next year but the organisers will need to look into how to make the judging more transparent and open to avoid the rise in anxiety and doubt amongst their entrants.
We are big fans of your work and hope you will continue to create as your talent can not be denied. I would also like to say it would be an honour to work with you in some capacity down the road!
I hope that you continue your journey of healing and understanding and if you ever want to rant/vent/ramble or chat, our channels are always open for you.
Sorry for this ramble of my own lol
Best wishes
Robert of Valhallions