Hey! Is it possible to set up the player with an Eraser brush at runtime?
Nevermind! I figured it out. For those who may search for this: The grass.gd script has an erase(position, radius) function. It's waiting for you. :)
Legend! 2 years later haha
Have you run into an issue where destroying grass causes it to drop fps for a moment? FPS is doing well otherwise.
Ummm I don't think i recall that. However, Godot does have a lag spike issue when caching shaders for the first time. So the could be the cause.