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Nice idea but two points:

1. The rotate button functions just like left and right together sence there is no panelty for pressing it 3 times. So it does not add value that way.

2. On the last level there is this point where you deactivate the blue blocks but you don't go through the first one. I guess its because it didn't have the time to deactivate the collider yet. The think is this is not concistant. I think in a puzzle game, the player should have a fair chance to predict what's going to happen. Only my opinion though.

Overall, it's a nice little game.

Thanks for playing and testing the game! I haven't touched this game for a long time. But I do have an updated version lying around that doesn't use the two button limitation and with some improvements overall. Thinking of uploading that version as well.