I played for about 10 minutes before this but forgot to record, I got through most of the levels including the vertical slice which was a bit harder, once I understood all the mechanics better. It sounded like you were aware already from your page's description but it really did feel like in some sections I was blinded by the effects for a really long time and had to just simulate the car's movement a lot in my head. Toning it down a bit would definitely help. A lot of them look good though. The UI right now could probably use a good amount of restructuring or simplification if possible too, theres a lot going on at the moment
Viewing post in Kansei UberDrifto (Prototype) jam comments
Sweet! Thanks for the feedback and the video!
It's just meant to mean 出口 Exit, but the extra bars were meant to make the 口 look like a garage door.
Looking at your video, the cones at the beginning shouldn't be like that, lol. Neither should the traffic be so tight. Somehow the time is sped up by factor 2 or 3... Thanks for the video, that's veeeery important feedback lmao. Oh my...
Yes, it's completely exaggerated on purpose to see how much is too much.
And the UI... blergh, yes. I just put everything on there I could think of. Half the stuff doesn't even have a purpose yet.