Played the demo, very nice! I just have some QOL suggestions. The map looks great, but maybe have a default zoomed out version that shows the entire world? Would save some scrolling time. Id also separate the confirm/back buttons from roll/sword actions. Not a huge deal, but I could see it being annoying for some who change the defaults. Last, I would slip off the push blocks if I wasn’t directly on them. It’s nice not getting stuck on walls, but maybe not have it on interactive objects? Very polished demo though, nice work!