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Libra Bits

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A member registered Oct 27, 2021 · View creator page →

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Recent community posts

Hi there!

Just wanted to let you know that the issues are fixed now in version 0.2.2!

Hope you enjoy!

Thanks to Rua2a for checking!

Everything should work fine now! 

that's a relief... Thank you for the quick test!

It was so stupid of me...

I left my debug map saving on... It was trying to find the absolute path you provided in the error message to save the generated maps...

Great, everything should be working now!

I hope you enjoy! :)

I just uploaded a new version, could you try it again please?

Hope this works now!

Hi!

Thank you very much for the detailed report!

This is very strange since in Rogue Fields, the game should actually not load maps from hard drive like in Tutorial Mode but your error message says so. I will take a look into that and try to fix it asap!

Also I am glad you like the game so far! Thank you!

(1 edit)

Okay so far I have found nothing on my end.

If you play again, try to enter a seed number manually when starting a new game. Each seed from 0000000 - 0000100 was hand tested and should not crash. 

If it crashes, please specify your system specs, so I can look further into this.

Running Shoes do work on my end as well, both with a gamepad and Keyboard (virtual B-Button is mapped to S-Key, later you will be able to customize your input mappings)

Thank you for your help!

Hi, 

That sounds like bugs on my end, I will take a look and let you know when I fixed it. Can you give me the seed numbers for the Rogue Fields Games you've attempted to play? That would be of great help! I'm sorry for the inconvenience!

it's like in the first Super Mario Bros 

Hi!

Thank you so much for the kind comment and the cute fan art! :)

Glad you have enjoyed the game so far!

I'm sorry the tutorial ended too early for you BUT I have good news:

This week a big (and free) content update will go up and it would be great to have you check it out again!

Some new features are:

- around 10 new Animon (first evolutions of the starters as well)

- Lots of new items and attacks

- Global and local Anipedia (Pokédex)

- Added Running Shoes for faster movement

- New Game Mode: Rogue Fields (try to beat 100 procedurally generated maps)

- Achievement medals for different kinds of things (catching mons, beating trainers etc...)

- and some more stuff I just don't remember at the moment


I'll let you know as soon as the game has it's own Discord server, maybe this month when I find some time.

Thank you again and have a good day!

Libra

Thank you very much for your feedback! 

I'm glad you like it so far! :)

A new update will come very soon. I wish I could make it faster but designing, pixeling and coding new Animon takes quite some time..

Should'nt be long until the update though!

Cool little game! 5/5

Keep it up! :)

Thank you so much for the detailed review!

I'm very happy you like the game so far! :)

You hear the game but have a black screen? 

Do you have DirectX 9.0 installed? Maybe that will help.

Sorry for the inconvenience!

oh and please make sure you installed at least .NET 4.0. 

Windows 10, there's no Graphics Card and RAM requirements.

Hello, please make sure to run the game as administrator. Then it should work. If not please let me know.

Thanks a lot for the feedback! Will definitely try to improve some more things. Glad you like the game. :)

you're welcome!

it's a game for Windows.

The only NES game for now is Snailhop 

thank you very much for your feedback! :)

thank you so much! :)

Thank you for your kind words! :)

I'm fine again, this all happened over a year ago but it was affecting my work on this game. 

Thank you, that's very kind of you! :)

Nice game :) 

very relaxing music but challenging game, I was kinda bad :D

Keep up the great work!

Hi, thank you very much for playing! I'll watch it soon!

Ah I see, Dark Dragon is weak to the laser weapon though.

Version 1_0_5 is up:

- There was an error with the progress calculation due to the previous update's changes, it's fixed now

Version 1_0_4 is up:

- Fixed Fire Elemental instant kill with Super Missiles

- Fixed some misplaced tile

- Slightly changed item locations (There are only 6 key shards now)

Thank you very much! :)

Checking your feedback after work!

Version 1_0_3 is up:

There have been found some more bugs:

- One missile upgrade was missing because of a double trigger naming issue

- The 100% were not reachable, now it is

This new version should contain no major bugs at all now. If you encounter any, please let me know!

Thank you!

(2 edits)

Version 1.0.2 has been uploaded.

Fixed a map bug.

If you have a previous Version,

please download the patch file and replace 'subterra.tmx' and 'thermis.tmx' in the Maps directory with the downloaded ones.

Thanks, Matt! :)

It's nothing compared to Super Sunny World but, for a first homebrew game, it's fine I think.

awesome! Glad you enjoyed it! :)

I think that's a bug! At least you haven't Had to fight the boss again :D

There will be a patch coming soon, will fix this as well. Thank you!

Thank you very much! I'm glad you gave it a second go! Sorry for the stupid mistake, I just recently made this new page and had to re-upload everything and lost track of my builds somehow.

I'll let you know when the full version is ready and if you like, you can have a free copy for streaming then!

Thank you!

Yes, you have to roll over the ramps with the item you found in order to cross the gaps.

Hope you'll like the rest of the demo!

Thank you so much! :)

that's fair! I don't expect another rating, I just wanted to make sure you know that the game is much different now :)