Thank you so much, I'm so excited for you to get to experience it! Enjoy!
do i really have to play the whole day all over every time i get killed?:(( some saving would be nice...
also i still don't understand which part you made unskippable? at 1st try i began the second day, gathered 2 keys, then we went to the corn maze, saw a skinwalker and he killed me. at second try i gathered all keys, then we went to the cemetery, game shows Jesse with Fern(i didnt get that at first, but probably a bug?), then we searched for Fern, then Jesse goes to his room, i forgot to close the windows and was killed. It's so non-linear, i have no idea what i'm supposed to do:((
sorry if i sound rude, but it's just a really unusual design for an rpgm game🤔
SPOILERS AHEAD
Sorry about that! There is an extra save on the last day but I'm going to patch in an easier mode for people who struggle with chases. The part I made unskippable was the room hidden behind the bookshelf (you used to be able to walk out and set up the traps without even going in). Also the Jesse and Fern thing sounds like a bug, I'll try to fix it. And don't worry about sounding rude, those are genuine concerns and I appreciate you letting me know so I can improve/fix them, as well as know if I should change my approach on future games. (Tip for chase scenes: Enable "Always Dash" in the options menu, that'll make you run automatically. Hope that helps!)