Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for checking it out! I was definitely inspired by games like The Witness where you have to spend time studying the puzzles and see what worked and didn’t work to uncover what the rules are. The red sigil is the most challenging to figure out. If you’d like the rule for it, I’ll post it below:

Red Sigil There have to be exactly 2 of the red sigils in a connecting path. There can also be 0 like normal, but if there is 1 in the path already, then you have to add exactly 1 more.
(+1)

Hmm, interesting. Initially I thought that exactly half of sigils must be red and then, once the difficulty of riddles ramped up, I didn’t have a chance to investigate it in a clear room environment. Thanks for the key to the red sigil :)