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The game looks very polished, but there are a lot of quality of life features missing. Like R for restart, movement also with WASD, saving progress, displaying the level in the top right and Z to revert by one action (though more difficult to add).

Though I do want to praise the great art, original concept and humour. I got stuck a couple levels after the graber guy was introduced. It was the level were you needed to get them all down into one long corridor at the bottom of the level.

Thanks for playing our jam game and investing your time! Also thank you for the feedback. The 48h time cap on the jam hit us hard so sadly we couldnt integrate everything that we would love to have in the game such as some of your mentioned features. Quick restart was brought to us by some of the community members and will be integrated in a post-jam version. And also your other ideas we are going to talk about them so we really appreciate your words. Yes some of the levels are a bit tricky. We know we made a challenging puzzler and that was our intention to make the game that way. Hopefully the getting stuck was not because of a bug. There is a minor one with the grabber but a restart of the level fixes it right now.

Yeah the game is quite challenging. I couldn't progress because the puzzle was too difficult for me. Perhaps you can also add a level select screen with islands (like Baba is You), so that players don't get stuck on one puzzle.

We added the feature for saving the progression for the jam version, for this case, so you can return to the game anytime. Often you need just some distance to get new perspective to solve a puzzle. But, you're right a feature like a map and possibility to progress on another puzzle is necessarily.