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(4 edits)

The number that for the corresponding Goal which is GYW:1, MAP:2, and TAO:3 is meant to be used when you seek the goddess and present her with your completed list of goals. She will then take the list and hold the Blessed Union ritual to judge it.

So the higher your score here, the more likely it is to get some benefits during the ritual.


So, if you have a goal like taking a stroll around the island and you are convicted to do it. You follow this step:

  1. Write it on your Goal Sheet: Stroll (TAO)
  2. Go to the Stroll Action, and perform the Fate Step. 2.1 *If the Fate Step triggers any additional steps, you perform it. 2.2 E.g: The stroll was a Success. So you’ve successfully strolled around the Island.
  3. Return to the Goal action and refer to the Table.
  4. You *Check: “The result leading up to the completion of this goal is the: Stroll Action”. It was a Success. So, you receive a +1 Bonus.
  5. Perform a Fate Step and apply any of the 5 result. You could still fail the goal at this point.
  • You could’ve gotten a Critical Failure, then you might have to revisit why you’ve failed so horribly. Maybe when you where walking, you were distracted by a weird looking cloud and ends up following the cloud instead and made it back to the house sooner than expected.
  • It could’ve been a plot twist, which means you’ve succeeded. But something else comes up. (You can use the scenario oracle to generate a random scenario.)

Write down the score:

  • Stroll result, Success = 1
  • Goal Fate Step, Critical Failure = -1
  • Goal Score, Critical Failure = Failure (TAO) = -2
  • Total to be written in the Goal Sheet = -2

I see. That makes sense. Thank you for your quick answer. I think, on p. 55 - 56, leaving  the goal scores  out and maybe explaining these on goal completion with an example can make it clearer. Because I also thought bonus +1 from a successful take a stroll action was to be added the Fate Card value to increase the chance of a success on Fate Step of Goal Completion. It makes more sense to add it to the final score.

Can you also walk me through Blessed Union Ritual? For example, I completed 7 goals with a total of 12 goal score and want to attempt a Blessed Union Ritual. How does goal score of 12 affects the ritual? What happens if it's a negative value?

On step 3, I check if Why of the 7 goals I completed align with my Dream and Passion. It's a +1 for each that aligns, -1 for each that doesn't align. Say, I've been diligent and get a +7 because all the goals I completed aligns with my Dream and Passion. I can add this +7 to my Fate Card, not for this ritual but for the Blessing Ritual after this (if I succeed). Is this correct?

Then the Fate Step for the ritual.
-For a Critical Failure, I redo the whole thing, nothing gained.

-For Failure, nothing gained. Is the difference with Critical Failure that I can choose a different why and try again with that?

-For Success, I can attempt to do Blessing Ritual now and I add +1 to my previous +7, bringing it to a +8?

-For Plot Twist: I succeed but cannot attempt Blessing Ritual? Is this somewhat a Failure in terms of mechanics? All 4 options are about restarting.

-Critical Success: I can attempt Blessing Ritual and add +2 to my previous +7, bringing it to a +9.

(2 edits)

Thanks, we understand the confusion. We could’ve really phrased it better.

For your questions, you will refer to these two page:

  1. Blessed Union (pg. 117)
  2. Blessing Ritual (pg. 118)

Blessed Union is really split into two outcome:

  1. Whether the Goddess found the goals to be satisfying, or not.
  2. When it is satisfied it will proceed to the Blessing Ritual (pg. 118): Means either Success or Critical Success.

So, say you’ve got 12 scores + 7 (because it is all 7 goal connected to your “Why”) for a total Goal Score of 19 (Yes, it’s for the Ritual). Here’s what you will do:

  1. Go to the Blessed Union and perform Fate Step: Assume it’s a normal success. You gain a +1 Bonus to your Goals Score.
  2. Total Goal score now is 20.
  • *Critical Success is means you get a higher chance by adding +2 Bonus to Goal Score.
  • *Plot Twist is a failure + extra step.
  1. Since it is a success, the Goddess gives a thumbs-up and summons all the spirits to perform the Blessing Ritual. (Head to page. 118)
  2. During the Blessing Ritual, head to the Ability Oracle to buy an Ability (the cost is Divine Favor). You obtain Divine Favor by Nurturing Divine Favor from the Goddess (pg. 116). It’s similar to building a relationship with other residence.
  3. You can improve your chances to gain the Blessing by sacrificing an item.

For the Blessing’s Fate Step (pg. 118):

  • Critical Failure: You gain a Divine Item. Head to the Divine Item Oracle, draw a card and you obtain that item.
  • Plot Twist, you can gain +5 Divine Favor, Gain a Divine Item, or You gain a Clock Power-up for one day, You gain the ability that you seek
  • Success: You don’t get anything but you gain a higher chance when performing a Blessing Ritual in the future with a +/- 1. This means you can add or reduce the Fate Step value by 1. (Add this to your sheet)
  • Failure: You failed and lost everything.
  • Critical Failure: Similar to failure but you spend more time. Additional +1 TS at the end of the ritual.

How do you use the Goal Scores? I think this is not phrase properly of was just too small a text. It’s mentioned here: “The +/- allows you to add or deduct the number of the Fate Card during the Fate Step, specifically for the Blessed Union: Blessing.” in page 117.

  • What this means is that the Goal Score = Bonus Score. Means you can add or deduct the Fate Step’s value according to your Goal Score’s value. In this case you have 20.

Let’s say you draw a 2 (Low Base) and K (High Base). You Fate Draw is A. You need at least +3 to be successful, and +14 to be Critical Success. You can deduct like this: 20-3= Success or 20-14=Critical Success.

Otherwise, it is a Failure.

But +/- means you can deduct or increase, lets say you wanted a Plot Twist instead of a Critical Failure. Then you just use your Goal Score and reduce the Fate Step Value from Critical to Plot Twist.

There is no remaining Goal Score. Once this goal sheet is used, you start with a new goal sheet.

If you have a negative Goal Score, the Bonus will be negative. E.g: Fate Step Value - 20.