Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Mission: EarthView game page

An alien on a mission runs into humans...
Submitted by gorzylla — 6 hours, 2 minutes before the deadline
Add to collection

Play game

Mission: Earth's itch.io page

Jam ROM filename

Ok - understood! I attached the GB/GBC ROM file as "MYGAMENAME_jam.gb" or "MYGAMENAME_jam.gbc"

Type of submission

Game

Existing assets disclosure
Platformer+ (GB Studio Plugin) by Hauntology, Music packs by Tiptoptomcat

Tags

Adventure
Puzzle
Platform

Leave a comment

Log in with itch.io to leave a comment.

Comments

An extremely nice looking game boy game where you play a little alien which can collect earths specimens.

Most time in development of the game probably went in the graphics. Because while the ideas in this game are nice, the broken collision made puzzle solving and platforming tedious.

I think the game is inspired by Limbo and Inside, a cool idea for a game boy game but it needs more time in the oven.

Developer(+1)

heya Wiedo! 

Thanks for checking out my game! They are indeed inspired by Limbo and Inside. 

I noticed the collision and bugs too and am working to fix them! Check it out again after I’ve updated my game. :) 

Submitted

I found the game's visuals very impressive, the atmosphere reminded me of the game Limbo, and the dialogue balloons are a really cool touch.

There are some problems with the design of the levels, several times I was confused about whether or not there was a collision, and this made me fall several times.

Unfortunately I found several bugs, here are some of them with some solutions I thought of:

Some boxes could be pushed even though they were far away, this could cause soft locks.

Another problem is the menu, whenever I accessed the menu the boxes returned to their original positions (on the positive side it avoided the soft locks from the last bug). This can be circumvented with a variable storing their positions and a script in 'On Init' that sends them to those positions.

You could move the boxes even if you were on top of them, you can choose 'If actor relative actor' and set it so that the action doesn't happen when the character is on top of the box.

And lastly, it was the mobile platforms that stopped moving. Just add a variable that defines a delay of a few seconds after making a movement, this way it won't stay still and will make each movement at a time.

Considering all the bugs, it's a pretty cool and impressive game for a first attempt at platform style (My turn was much worse XD), I hope the bugs are fixed, I'd love to try the game again.

Good luck in your work.

Developer(+1)

Hey! Thanks so much for playing the game, the feedback and also helping with some solutions! I’ll take note of all that and work that into my update! 

Please keep a look out for version 2 in the near future! :) 

Submitted

I really liked the art and the concept. The humans looked great and the little sound design elements with the specimen collector were very cool.

Developer

Thank you so much for your kind words! Appreciate you giving the game a try :)