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Main mechanic of my game is switching between two robots by throwing a battery from one to another. In the first level you play volleyball to get familiar with controls, but the ball you toss is actually a battery but with a different sprite and physics properties! Even in hierarchy it's called "Battery", because my cheeky GameManager needs to find it by name with a string :v

If you want to play it, there is some important info in the install instructions :)
https://huscat.itch.io/powerbros

Oh, that's a classic. I once worked on a game where every enemy type was named 'helicopter' in the inspector.

There were quite a lot of enemy types.

Only one of them was a helicopter.