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(+1)

This is really well done and very ambitious.


I think I have all the upgrades at this point. 2 suits and and the auron beam.

Somewhere late game things started to break and it happened after one of the teleport doors in Veporia (I think). The map disappeared on me and none of my previously visited rooms showed up, even when re-finding the map.  The really weird part was elevators that previously went other place, all went to Veporia.

Will continue following...and great stuff so far :)

Thank you very much for your comment!

Wow those are the weirdest and most difficult bugs I’ve had so far, mainly because I haven’t been able to replicate them easily…

My hunch is that after a long time (or after dying multiple times), some states or elements are not rebooted, but again, I have only seen that type of thing like once. I’ll be working on a solution for this on next versions. Again, thank you very much for your support.

By the way… did you die, and if so, did you “continue” multiple times after that?

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One thing I did note, taking the elevator up from HY goes to WBL. Taking it down again goes to WK.  And going down this happens:



That may have been the start of the weirdness.

There were a few other places that happened. Whenever I change locations the map resets as if I did not have it and had not been there..although sometimes it retains some of it.  


I definitely did die and continue several times. I also occasionally had to refresh the browser because changing and coming back to the browser tab, the character would disappear. A refresh and loading a save would fix the missing character.

I am playing the browser version.


Hopefully that will help :)

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Here's what my map looks like when returning back to Cheanormun from Veparia. I went down from the far right of the map and through Environs, etc, to come back up on the left side.




And after visiting the map room you can see I have apparently not been anywhere:



I also now have 9 health upgrades. Not sure if that was intended.

(+1)

Great! Having the names and screenshots helps a lot, thanks!

Hmmm no, 9 health upgrades was definitely not intended. I have to adjust a couple of items locations and how many of them I really want. Thanks for pointing all of these issues.

I think the web version after a while has some unexpected behaviors… I’ll look into those

I think I may have been able to pick up a health upgrade twice after the map did its weird thing...like I went back to a room  (because my map was not working) and the upgrade was there again.

Finally! I’ve fixed a couple of things you mentioned:

The elevator now goes to where it’s supposed to

And now when the player dies, progress will be lost to the last saving point.

I’ll keep looking for the other bugs. Thanks again!