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most major IF platforms support mobile for a reason. (twine, choiceofgames, ink, even workarounds for renpy games thay dont native-support mobile). it'd be a nice chunk of the market you'd be catering to~

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I am aware of that. It's a matter of cost and time on my part. I'm writing and coding the game entirely on my own and have a day job that takes up most of my time. It's a passion project for me, so getting it onto Steam alone is something that I consider a massive achievement 😊 It's why I'll only do a mobile version when it's feasible for me.

You've gotten a lot further in much less time than many others, without abandoning the project or putting it on hold, so I have no doubt that you will succeed in getting this onto Steam :) 

But can I ask, do you intend to charge for the (whole) experience once its complete, or will it continue to be PWYW?

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Thank you! It will be a paid game. While I would love to host it for free, it costs money to host it on Steam and get proper artwork so I will be charging for the game.

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That's a shame, but also understandable. Thank you for being up front about it!

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No problem! There will be a free bonus game which acts as a 'sequel'. If things do change and I am able to share the game for free, I'll definitely let everyone know 😊