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(+2)

Hey there, I'm the main creator of Labyrinth is a Straight Line. I just wanted to drop by because I just finished your entry for Spooktober and... not gonna lie, I got chills from all the accidental similarities from both our entries. Not just from the train setting but also the struggles with mental illness (and inspiration from Milk Inside a Bag of Milk Inside a Bag of Milk), or how BG-centric the story was - and I loved your BGs by the way. ...Also the plotwist with the empty train and the oddity with the doors (just where the heck we got both our inspirations from?! It just can't be so similar, goddamn...) 

So yeah. It kind of made me feel it's a shame we didn't work together (and a bit scared)... In any case, great entry. I'm a Spanish native speaker too. Btw, you did it all yourself? Crazy load of work for one person, mujer. Major kudos.

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Woahh, really :0? Gotta try yours then to give it a check. My main inspirations are (and always will be) Yume Nikki, MGS and Silent hill for... almost everything I create hehe.

Yup yup, I am a solo dev (also an spanish not native speaker heh), thanks for the compliments on that regarding<3

I'm glad you enjoyed my game!

(+1)

That's crazy! Silent Hill was my main inspiration for this particular project! Do you know the SilentHill-inspired game Post Trauma? It looks so promising, and it starts inside a subway, which is similar to a train somehow...? Maybe that's how we both got here, if you watched/played that. I don't know, I'm trying to find an explanation because I am not lying when I say the similarities give me the chills. Not related but, I'm also a fan of Yume Nikki (particularly the twist end, even if Madoka Magica does it better).Anyway, pleased to meet you.

Haven't heard of it ;w; where can I check it out?

Also haven't seen Madoka, it's on my watchlist tho (Althought I've already listen to the entire Ost hehe) Are u on the DevTalk discord btw?