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“Ice blocks move 3 blocks each ‘push’ at min size, than 2, then 4/3, then none at all.” This is a great core mechanic! The contradictory demands of size vs push distance could set up some tricky puzzles. Look forward to other game prototypes you develop.

Thanks! We are really happy that folks appreciate where that mechanic could go in a puzzler like this, even though we didn't have time to take full advantage of it in the 3 hours!