Thanks for playing! Definitely my biggest take-away from the jam is that the game could be a lot snappier in a lot of ways. I should have an update out today or tomorrow that I'm hoping solves a lot of the issues. I went through and tried to cut out any redundant dialogue boxes that slowed things down and I was able to minimize a lot of the space travel lag too.
I also broke up the tutorial a bit more to not overwhelm people with too many systems all at once. There is still a tutorial at the start but it mostly covers the broad strokes, and then a separate tutorial specifically for the cargo hold/space travel scene that you can play once you actually go to start loading your ship.