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(1 edit) (+1)

Thank you for the detailed feedback, I absolutely agree with everything. This is my first time creating dialogues in games. I worked too much on that system trying to figure it out.
Right now, you can talk once with vegetables, the scarecrow, and with animals. They should have much more to say but yeah... Time... Though, the barman and cocktail have several ways to interact. They could say more if you go in the fridge and come back, they will have dialogues to choose from. I wanted to make something like that for every character, but I bit off more than I could chew. Thanks to my friend who made all the models and animations, I think without him there would only be a shader and dialogues on paper  :)