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Atmosphere of the game is cool. You managed to capture the haunted mansion vibe very well. Background sound is too loud. There was a ghoul walking from the wall at the enterance of the 2nd floor corridor. But the animation plays in loop and it's very glitchy. You should find some ghost model and make it walk only once when you reach a certain point. Emily NPC talks to you when you approach Sam at the beginning. I couldn't solve the piano puzzle. I think it has something to do with  the hand standing on the stool but i just randomly pressed the piano keys. I couldn't see any hints in the room and Emily was'nt vert helpful either. She usually gave irrelevant answers to my questions. I liked that she spoke old english and in an elequent way as a 19th century lady though, Convai captured that very nicely. I didn't see much connection to jam's theme, this could be a good submission to horror jam like the upcoming Scream Jam though. I appreciate your work and wish you good luck on your future projects