Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Can we use PICO-8 ?

A topic by DD-Diana created Aug 02, 2019 Views: 437 Replies: 4
Viewing posts 1 to 3

Hi, I took part in the jam last year and I made my game with PICO-8. Can we still use it ? I know the FAQ says:

Can I use a resolution under 160 x 144?
No

and since it's 128x128 it would technically not be allowed but I think it would still fit the theme.


Thanks

Sorry for taking this long to reply. I was checking with the other hosts and with the community (over at the discord) and everyone agrees to open an exception for PICO-8 games! The engine is still very retro looking and you have no option to increase the resolution. The important part is that the game feel like it's a GB game

(2 edits)

as far as rules go, the GB jam is great is because it only has 2 rules!

If we allow 128x128, isn't it drifting a bit too far from the GB theme?

GBJam has always been pretty casual. It's not as much a competition, but a gathering of people who want to try making a game based on the GB

That's why I asked the community for their input on this question and the response was overwhelmingly positive. But this is still a specific exception. If someone makes their game 64x64 (like LOWREZ Jam) or they use 5 colors or pure mouse controls, we will remove that entry

There are other GB jams out there (there were like 3 just between this month and July!) some more strict than others, I'm pretty sure there was even one where you needed to use ASM programming, so there's something for everyone

Awesome, thank you :)