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It ran for me!  I like the idea of memorising details then acting on them. 

I could have used a tutorial just to ease me into the mechanics.

This game might be a bit too zoomed out, or need more distinguishable characters/simple graphics to help at the mapping phase.  

Have a look at the game Sea Quest Heroes for a great example of this core concept implemented in a different way.

Thanks for the post. I'm glad you liked the idea. And thanks for the feedback. I hadn't heard of Sea Quest Heroes, but it's a very interesting implementation. Something to consider.

Thanks again.