Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Competent! There's a lot of nice touches: bullets colliding with each other, a flow of enemies determined by success rate, the field resetting after you die so you don't get rehit by old bullets, etc. etc.

The ship art is also quite good; it's chic, like 2001.

It's a bit long for the simplicity, especially for a jam game. The difficulty increases quite slowly, and the novelty begins to wear off quickly.

The audio is a tad loud.

Great work. Congratulations on the submission!

(1 edit) (+1)

Thanks for the valuable feedback😄

I totally agree, difficulty pacing needs some work. More bullet types, enemy drone attack patterns, enemy bosses, you can expect to see a lot more in the next update :)